namespace Colman.Rpg
{
    partial class MenuForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.Windows.Forms.Label label1;
            System.Windows.Forms.PictureBox pictureBox1;
            Colman.Rpg.Controls.Menu menu1;
            Colman.Rpg.Controls.MenuOption btnShop;
            Colman.Rpg.Controls.MenuOption btnExit;
            Colman.Rpg.Controls.MenuOption btnPvp;
            Colman.Rpg.Controls.MenuOption btnNpc;
            Colman.Rpg.Controls.MenuOption btnCharacterSheet;
            label1 = new System.Windows.Forms.Label();
            pictureBox1 = new System.Windows.Forms.PictureBox();
            menu1 = new Colman.Rpg.Controls.Menu();
            btnShop = new Colman.Rpg.Controls.MenuOption();
            btnExit = new Colman.Rpg.Controls.MenuOption();
            btnPvp = new Colman.Rpg.Controls.MenuOption();
            btnNpc = new Colman.Rpg.Controls.MenuOption();
            btnCharacterSheet = new Colman.Rpg.Controls.MenuOption();
            ((System.ComponentModel.ISupportInitialize)(pictureBox1)).BeginInit();
            menu1.SuspendLayout();
            this.SuspendLayout();
            // 
            // label1
            // 
            label1.AutoSize = true;
            label1.Font = new System.Drawing.Font("Courier New", 48F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(177)));
            label1.Location = new System.Drawing.Point(194, 233);
            label1.Name = "label1";
            label1.Size = new System.Drawing.Size(146, 73);
            label1.TabIndex = 1;
            label1.Text = "RPG";
            // 
            // pictureBox1
            // 
            pictureBox1.Image = global::Colman.Rpg.Properties.Resources.Title;
            pictureBox1.Location = new System.Drawing.Point(149, 25);
            pictureBox1.Name = "pictureBox1";
            pictureBox1.Size = new System.Drawing.Size(237, 200);
            pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
            pictureBox1.TabIndex = 0;
            pictureBox1.TabStop = false;
            // 
            // menu1
            // 
            menu1.BackColor = System.Drawing.Color.Transparent;
            menu1.Controls.Add(btnShop);
            menu1.Controls.Add(btnExit);
            menu1.Controls.Add(btnPvp);
            menu1.Controls.Add(btnNpc);
            menu1.Controls.Add(btnCharacterSheet);
            menu1.ForeColor = System.Drawing.Color.White;
            menu1.Location = new System.Drawing.Point(142, 314);
            menu1.Name = "menu1";
            menu1.Size = new System.Drawing.Size(250, 277);
            menu1.TabIndex = 2;
            // 
            // btnShop
            // 
            btnShop.BackColor = System.Drawing.Color.Transparent;
            btnShop.Location = new System.Drawing.Point(22, 170);
            btnShop.Margin = new System.Windows.Forms.Padding(12, 9, 12, 9);
            btnShop.Name = "btnShop";
            btnShop.Size = new System.Drawing.Size(207, 32);
            btnShop.TabIndex = 1;
            btnShop.Text = "Ye Olde RPG Shoppe";
            btnShop.Click += new System.EventHandler(this.btnShop_Click);
            // 
            // btnExit
            // 
            btnExit.BackColor = System.Drawing.Color.Transparent;
            btnExit.Location = new System.Drawing.Point(22, 218);
            btnExit.Margin = new System.Windows.Forms.Padding(9, 7, 9, 7);
            btnExit.Name = "btnExit";
            btnExit.Size = new System.Drawing.Size(207, 32);
            btnExit.TabIndex = 0;
            btnExit.Text = "Exit";
            btnExit.Click += new System.EventHandler(this.btnExit_Click);
            // 
            // btnPvp
            // 
            btnPvp.BackColor = System.Drawing.Color.Transparent;
            btnPvp.Location = new System.Drawing.Point(22, 122);
            btnPvp.Margin = new System.Windows.Forms.Padding(7, 6, 7, 6);
            btnPvp.Name = "btnPvp";
            btnPvp.Size = new System.Drawing.Size(207, 32);
            btnPvp.TabIndex = 0;
            btnPvp.Text = "Combat Chat";
            btnPvp.Click += new System.EventHandler(this.btnPvp_Click);
            // 
            // btnNpc
            // 
            btnNpc.BackColor = System.Drawing.Color.Transparent;
            btnNpc.Location = new System.Drawing.Point(22, 74);
            btnNpc.Margin = new System.Windows.Forms.Padding(5);
            btnNpc.Name = "btnNpc";
            btnNpc.Size = new System.Drawing.Size(207, 32);
            btnNpc.TabIndex = 0;
            btnNpc.Text = "Explore the World";
            btnNpc.Click += new System.EventHandler(this.btnNpc_Click);
            // 
            // btnCharacterSheet
            // 
            btnCharacterSheet.BackColor = System.Drawing.Color.Transparent;
            btnCharacterSheet.Location = new System.Drawing.Point(22, 26);
            btnCharacterSheet.Margin = new System.Windows.Forms.Padding(4);
            btnCharacterSheet.Name = "btnCharacterSheet";
            btnCharacterSheet.Size = new System.Drawing.Size(207, 32);
            btnCharacterSheet.TabIndex = 0;
            btnCharacterSheet.Text = "Character Sheet";
            btnCharacterSheet.Click += new System.EventHandler(this.btnCharacterSheet_Click);
            // 
            // MenuForm
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.BackColor = System.Drawing.Color.Black;
            this.ClientSize = new System.Drawing.Size(534, 616);
            this.Controls.Add(menu1);
            this.Controls.Add(label1);
            this.Controls.Add(pictureBox1);
            this.DoubleBuffered = true;
            this.Font = new System.Drawing.Font("Courier New", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(177)));
            this.ForeColor = System.Drawing.Color.White;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.Margin = new System.Windows.Forms.Padding(4);
            this.Name = "MenuForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "RPG";
            ((System.ComponentModel.ISupportInitialize)(pictureBox1)).EndInit();
            menu1.ResumeLayout(false);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

    }
}